UE5 - Vesna RPG
Spring 2022 - This semester I had the chance to work with the 2023 DMAE cohort on a large team project creating an RPG. Vesna is based on the Slavic lore of sisters Morana and Vesna. Their story is a represents the cycle of seasons, life and death.
The game uses progressive levels/maps and turn-based combat and will present a transition from winter to spring as the player progresses through the story.
Map Design - My primary role on this game project involved map planning and design. I primarily worked our script-writer, programmer and character modeler to plan scale, encounters, and guiding players to story points.
Cinematic Design - Alongside map development, I worked on planning out cinematics and how to integrate these planned scenes with the playable level environments.