Vellum 1 - Cloth Properties
Part 1
I decided to add some more life to the UE4 ArchVis Interior sample project by adding some moving curtains that imitate an open window and gentle breeze in the apartment. I added two vellum objects that represent curtains of different weight and simulated them colliding as the wind rolls past them into the room. In this scenario, I created the heavier black out curtain first, and then imported the DOP into the simulation of the thinner curtain.
Part 2
Currently, this project lives on a Houdini Apprentice license that does not function with Houdini Engine for export, and limits renders to 1280x720. The next step will be to import the updated curtain and camera move into the UE project.